An old-school isometric game developed for the Game a Week Sydney 2025 game jam.

This is intended as a proof-of-concept for a full-size game that would be set in the Australian Computer Museum and feature items from our real-world collection: https://hub.catalogit.app/australian-computer-museum-society-(acms)/folder

Any feedback would be greatly appreciated, let me know if you have any suggestions for gameplay mechanics or items that should be included in the next version.

TOPO is a real robot you can see at the Museum in Sydney: https://acms.org.au/

Come in and meet him!


Music by https://www.audimus.net/

Updated 5 hours ago
Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorAdrian Magni
GenreAdventure
Made withGDevelop
TagsIsometric, Retro

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export05.zip 11 MB
export04.zip 11 MB
export03.zip 11 MB
export02.zip 11 MB
export01.zip 11 MB

Development log

Comments

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I like the art style but wheres the actual game

I'm doing this for a Game a Week challenge that finishes on Thursday. I'll keep updating as I add features!

(+1)

Thats awesome! I think It could turn out to be a really fun puzzle game, especially if you expand on the use of the pushable block. Mabye it could be used as like a bridge to cross gaps.