Topo's Quest - A Prelude
An old-school isometric game developed for the Game a Week Sydney 2025 game jam.
This is intended as a proof-of-concept for a full-size game that would be set in the Australian Computer Museum and feature items from our real-world collection: https://hub.catalogit.app/australian-computer-museum-society-(acms)/folder
Any feedback would be greatly appreciated, let me know if you have any suggestions for gameplay mechanics or items that should be included in the next version.
TOPO is a real robot you can see at the Museum in Sydney: https://acms.org.au/
Come in and meet him!
Music by https://www.audimus.net/
Download
Download NowName your own price
Click download now to get access to the following files:
export05.zip 11 MB
export04.zip 11 MB
export03.zip 11 MB
export02.zip 11 MB
export01.zip 11 MB
Development log
- First Launch Version!5 hours ago
- Added more interactives and changed layouts18 hours ago
- Added new entities1 day ago
- Added enemies and goal object2 days ago
- Added second room and bridge2 days ago
Comments
Log in with itch.io to leave a comment.
I like the art style but wheres the actual game
I'm doing this for a Game a Week challenge that finishes on Thursday. I'll keep updating as I add features!
Thats awesome! I think It could turn out to be a really fun puzzle game, especially if you expand on the use of the pushable block. Mabye it could be used as like a bridge to cross gaps.