Added enemies and goal object
Topo's Quest - A Prelude » Devlog
I put in some simple back-and-forth enemies that send TOPO back to the start if they hit him.
There is now a computer on a desk that TOPO has to reach by moving the crates from the other room and jumping up. So far you just hear a sound effect when you get to the computer, but I'm intending to have it open a new area or give the player a key.
Files
export03.zip 11 MB
6 days ago
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Topo's Quest - A Prelude
Old School Isometric Game
Status | Released |
Author | Adrian Magni |
Genre | Adventure |
Tags | Isometric, Retro |
More posts
- Fix for invisible box issue3 days ago
- First Launch Version!4 days ago
- Added more interactives and changed layouts4 days ago
- Added new entities5 days ago
- Added second room and bridge6 days ago
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