A downloadable game

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Created for week 4 of the Sydney Game a Week challenge.  Our theme for this week was remixing and re-using other games, so I had a go at what a cheap bootleg port of DOOM Eternal might look like on the Megadrive.

This was my first SGDK project, and I learnt a lot!  I hope I can use that learning to make an actual good game in the future...


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Click download now to get access to the following files:

doom16.bin 768 kB

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